AGNUR

AGNUR IRON FIST

He’ll drink you under the table or throw you through it

agnar

Introducing the very first fighter of Fantasy Fight Club Agnar Iron fist an alcoholic dwarf with a mech golem for a body-guard. For what he lacks in size he makes up in raw speed, a well-rounded fighter designed to suit launcher combos backed up with the power of his super moves.


 

Issues

⦁ dwarf grabbing bigger fighters looks dumb
⦁ dwarf fingers look dumb/fucked up
⦁ big fightes will strugle to hit dwarf
⦁ crumple animation looks dumb
⦁ super move dosents juggle oppoents


Basic Moves

Dash forwards = Right*, Right*
Dash backwards = Left**, Left**
left jab = T
left hook = Y
High kick = G
back kick = H
kick flip = Right*+ H
Gut slam = Right* + Y
Low right jab = Down + Y
ankle punt = Down + G
leg sweep = Down + H
upper cut = Down + T
airborn jab = Up, T
spin kick = Up, H
iron heel dive = Up, G
Iron dive = Up, Y
leg break = U
Blocking = J
Block whilst crouching = Down + J


Combos

The old one two = T, Y, Right* + Y
Crouching dwarf hidden back flip = Right* + Y, Right* + H
Iron slam = Down + T, Y
Crimson chin= T, Y, H, Down + Y

Special moves

Throw hammer = Down, Right*, T
Super throw hammer = Down, Down, Left**, T (requires 50% gauge)
Double fist slam = Down, Right*, Y (requires 100% gauge)
Summon Suit = Down, Right* + J

(* direction player is facing || ** direction player isnt facing)