He’ll drink you under the table or throw you through it


Introducing the very first fighter of Fantasy Fight Club Agnar Iron fist an alcoholic dwarf with a mech golem for a body-guard. For what he lacks in size he makes up in raw speed, a well-rounded fighter designed to suit launcher combos backed up with the power of his super moves.



⦁ dwarf grabbing bigger fighters looks dumb
⦁ dwarf fingers look dumb/fucked up
⦁ big fightes will strugle to hit dwarf
⦁ crumple animation looks dumb
⦁ super move dosents juggle oppoents

Basic Moves

Dash forwards = Right*, Right*
Dash backwards = Left**, Left**
left jab = T
left hook = Y
High kick = G
back kick = H
kick flip = Right*+ H
Gut slam = Right* + Y
Low right jab = Down + Y
ankle punt = Down + G
leg sweep = Down + H
upper cut = Down + T
airborn jab = Up, T
spin kick = Up, H
iron heel dive = Up, G
Iron dive = Up, Y
leg break = U
Blocking = J
Block whilst crouching = Down + J


The old one two = T, Y, Right* + Y
Crouching dwarf hidden back flip = Right* + Y, Right* + H
Iron slam = Down + T, Y
Crimson chin= T, Y, H, Down + Y

Special moves

Throw hammer = Down, Right*, T
Super throw hammer = Down, Down, Left**, T (requires 50% gauge)
Double fist slam = Down, Right*, Y (requires 100% gauge)
Summon Suit = Down, Right* + J

(* direction player is facing || ** direction player isnt facing)