Dev Diary Week #3

Dev Diary Week #3

The jiggle physics asset is going to cause a little headache, when you select a bone “root” to be affected by the jiggle anything under that hierarchy will also giggle which means anything like the character stomach or breasts need to be the very last node in the bone root structure. In short, i need to rig every model myself. Continue reading Dev Diary Week #3

Dev Diary Week #2

Dev Diary Week #2

It is hands down the worst asset i have spent money on, the main script “gameloop” actually runs everything, main menu, settings, store ect ect the code to play sounds and destory objects calls functions from other scripts to destroy objects in an array made from instantied prefabs…. IN ANOTHER SCRIPT Continue reading Dev Diary Week #2